libek on February 24th, 2009 07:50 am (UTC) Code Geass : Kururugi Suzaku | Reserved [1]
Player Your Name: Libek Your Email: end.of.sanctuary@gmail.com Your IM Nicks:libek Other Characters Played Here: None! Brand-new game, eee.
Character Character Name: Suzaku Kururugi Fandom:Code Geass. (Suzaku's page is here.) Timeline: Post Episode 21 (R2). Crimes: Patricide is, of course, the one he will most expect. Add to this the slaughter of millions of civilians, every "murder" he's committed in war, and, oh yeah, that whole betraying-his-best-friend thing. He gets to go to one of the special circles of hell, so he won't really be surprised to wind up in Marina Asylum.
Personality: (SPOILERS)
Suzaku is extremely good at compartmentalizing. Because of this, he can be both open, and extremely guarded. Friendly, while still keeping most people at an unconscious arms' length, and using a variety of small, reassuring lies to minimize their unhappiness. Smile and pretend even though he hasn't really let anyone in since he was ten years old, an innocent little boy living with his two best friends in the world -- and although he often seems content at the beginning of the series, that summer so many years ago is also the last time he remembers being really happy. And he is also impossible to ruffle or embarrass, because he reserves his shame for much bigger things.
The key word, for Suzaku, is guilt. At the beginning of the series, he was painted as the idealistic counterpoint Lelouch's cold cynicism: nobly determined to make a better life for those oppressed by the Britannian Empire not by destroying it, but by rebuilding it from the inside. But nobility had nothing to do with it. He kept telling Lelouch that the ends don't justify the means because he knew what it was like to choose the wrong method for achieving your goals and wind up regretting it for the rest of your life. In a moment of desperation, he had killed his own father in order to save both the lives of his only friends and Japan from its prime minister's determination to continue a futile war. And Suzaku was determined to preserve the peace for which he paid so dearly.
Rejecting the bloodstained path of terrorism, he tried to choose the slower, cleaner path of becoming the Knight of One, a position as the Emperor's chief body guard that would also allow him to claim any area as his territory, including Japan, and rule it as he likes -- but becoming the Knight of One was no easy thing, especially for an Eleven, and Suzaku wound up with very bloody hands. In order to gain and keep the trust of his allies, he slaughtered their defenseless enemies (his own people); in order to gain the Emperor's notice and so become the Knight of Seven, he turned in his best friend. (Although admittedly Lelouch made this much, much easier by feigning indifference and even cold calculation about some of the more heinous actions he had taken.) In order to preserve his own life, he killed millions of innocent civilians with the F.L.E.I.J.A. device -- and mustered an unfeeling rationalization in order to preserve his reputation. At his lowest point, he even went so far as volunteering to assassinate the Emperor -- with the specific understanding that one of the man's dissatisfied sons would then be in a position to promote him. The means had, apparently, become irrelevant.
All throughout the series, Suzaku has needed a reason to live: a purpose -- and it is both ironic and appropriate that reuniting with Lelouch here, at this lowest point, is what finally gives him that reason. The two form a temporary truce against the Emperor and what he now reveals is his plan for the world, and after the battle Suzaku learns the whole truth of what Lelouch has been trying to do since the first episode of R1. For Suzaku, it turns out to be a vision worth not only dying for, but also worth living for.
sincere on March 1st, 2009 10:49 pm (UTC) Bleach | Orihime Inoue | RESERVED
Player Your Name: Kay Your Email: kay.willow at gmail.com Your IM Nicks: Savinsilk (AIM), kay.willow (Google Talk) Other Characters Played Here: n/a
Character Character Name: Orihime Inoue Fandom:Bleach Timeline: After Rukia/Aaroniero Crimes: Greed - wanting the boyfriend she thinks of one of her best friends for her own. Selfishness - leading to the sacrifices of her friends and Rukia's "death".
Personality: An exuberant, friendly girl, Orihime is an expert at scoring highly in classes but very bad at using actual logic. She has a wild imagination that she uses way too often and comes to completely nonsensical conclusions much of the time, but at least she's very happy about it and completely not shy about sharing her extremely bizarre train of thought.
Despite being constantly optimistic on the surface, Orihime is privately quick to blame herself when things go wrong. She hates that part of herself, but she secretly hates a lot of herself: wishes she could be the girl that Ichigo wants, the girl that can fight to save her friends, the girl who doesn't make troubles for others or let them down. But Orihime is extremely reluctant to fight or hurt anyone, and she isn't as strong as they are -- in their or her own estimation, even though only her own hesitation holds her back from doing things that only she can: protect, heal, and support.
This is definitely not to say that Orihime is angsty and depressed. On the contrary, she is consistently optimistic on the surface, and will happily make friends and completely devote herself to them. She's rather perceptive when it comes to others, despite being something of an airhead and leaping to improbable conclusions, and she's a tremendously loving friend... but god help you if you have any interest in her personally. She'll just be over here, forever, mooning over Ichigo, who is in love with Rukia, in Orihime's little private world.
Abilities: Orihime possesses the power to reject reality -- using the six fairies called Shun Shun Rikka, she can create a barrier (rejecting negative events outside the barrier), heal (rejecting negative events inside the barrier), and even attack (rejecting anything to either side of her strike, like a blade) (she never does this). These powers will be significantly weakened from their maximum strength -- she can literally reject things out of existence -- but since Orihime has never used these powers to their full extent, the change will be negligible to her.
Also she's a black belt in martial arts. Talk about skills she'll never use to their full extent...
Multifandom Test: Orihime and Shirley from Code Geass will be like. BFFs. They're both fairly normal girls, upbeat and friendly and straightforward, and a liiiittle bit overimaginative. They can sigh over their respective oblivious boys together, and when Shirley goes off on a nervous ramble about how if she asks Lelouch out he'll go off and get married to his sister (who isn't really his sister according to a new DNA test they just took for some reason) -- Orihime will chime in and explain how they end up fighting zombies.
nicorated on March 2nd, 2009 04:45 am (UTC) Badou Nails 1/3
Player Your Name: Sharky Your Email: [Just get me on IM. I'm almost always on anyway.] Your IM Nicks: skeletonizAR Other Characters Played Here: None yet.
Character Character Name: Badou Nails Fandom:Dogs Timeline: Post Chapter 21 Crimes: Infringement of Privacy.
flamesofrage on March 2nd, 2009 11:15 am (UTC) Xanxus | Reserved [1]
Player Your Name: Higure Your Email: dualflames@gmail.com Your IM Nicks: crimsonsleeper Other Criminals Played: None
Character Character Name: Xanxus Fandom:Katekyo Hitman Reborn Timeline: TYL – Ten years later Crimes: Murder. Assassination. Possibly extortion, blackmail, and other mafia-related crimes.
Personality: Xanxus was a child gifted with the Flames of Rage and proved to be able to have some control over them at an early age. Right off the bat he didn’t look like a happy, carefree child. He lived with his mother and had no father to speak of. In canon there isn’t much information given about this part of his life, but it is safe to assume he was no legitimate child. His mother practically forces Xanxus onto Timeoto, the Nono (Ninth) Boss of the Vongola. The child’s mother must have assumed something since the boy had the Flames of Rage and the only known family with such power was the Vongola. Be it out of desiring a better life for Xanxus or just wanting to get rid of him, she more or less leaves him with that man, claiming the Nono to be Xanxus’ father.
Xanxus actually appears rather calm and collected on the surface. His face and eyes don’t normally betray any sort of emotion at all. The young man truly does seem like the quiet and type. Yet underneath this exterior, he has quite the temper and seems to have fits of rage. Xanxus more or less acts like a spoiled brat too – often throwing a fit when something does not meet his expectations. It was as if he really believed that all of the Vongola was his already. These fits could be seen if someone pissed him off with saying something about him or something that he disagrees with down to just looking at him wrong. Xanxus liked the power that his title brought. However, what really set him off was finding out that he really wasn’t the Nono’s blood son; he was adopted. In the mafia, legitimacy is important and since, well, he wasn’t Timoteo’s actual son, technically he wasn’t to inherit anything.
Player Your Name: Sam Your Email and/or IM Nicks: almightysqueaker (aim) Other Criminals Played: None
Character Character Name: Demyx Fandom: Kingdom Hearts Timeline: Some time in the middle of KH2 Crimes: Grand larceny, mass murder, several counts of global destruction
Personality: Demyx is cheerful, so cheerful it could make you sick, all smiles and upbeat demeanor. Gregarious, always ready to make friends, and pretty easy to get along with as long as you're not a jerk (and somehow, he surrounds himself with jerks). He tends to give people the impression that he's a total dweeb (he is) and thoroughly rubbish (he's not). Demyx's primary response to everything is to flail, whine, and flail some more. He's flighty and not a little bit airheaded, and-- actually, think of a puppy. Think of a puppy's tendency to love everyone who comes along and a desire to please and be loved by everyone. Think of a puppy who's happy all the time and oblivious to how ridiculous it looks. You pretty much have your first impression in a nutshell.
The truth is, of course, more complex than that. Sure he seems dumb, and he's more than happy letting people think that, but underneath there's a clever and (occasionally) ruthless man with no heart. Not that he thinks of himself that way, as an empty Nobody; he really does fool himself into thinking that he's actually the shiny nice guy. He might do it in his own way, but he gets the job done. Which still makes him a better person than most of his colleagues have been, and the sweetness isn't a facade. But sometimes being nice doesn't get you where you need to go, and other times he may have just forgotten his conscience in the pocket of his other coat. He means well, though, that counts, right?
Abilities: If you ask him, his strongest abilities lie in the realm of music. He's the best sitar player ever (others may or may not agree). Other people would say his ability to control water is powerful and probably a little creepy if he'd think more about the potential applications, but he seems happy just hitting people in the face with the stuff and running away. His specialties are walls of water and dropping giant spheres on people's heads-- oh, and one can't forget the clones, which are way too grabby for anyone's liking. He can also create dark corridors which connect point A to point B directly, like teleporting but with swirly portals of awesome and melodrama. And darkness.
Not sure how to water them down. I'd like to keep the ability to summon the sitar of ridiculous, but otherwise? Yeah Iunno.
Multifandom Test: Michiru from Sailor Moon-- hey, she likes music, he likes music, and he wouldn't be able to help admiring how great she is. She'd just pat him on the head and tease him. Gently. Because she's gentle about everything and that is also cool.
Personality: Now that Eve has been out in the world for around two years she has developed her own views on life and has a strong sense of self. One of the things she has said was “As long as there is life there is hope. I know that much.” Despite being a child she thinks much more logically and rarely loses her cool.
Being in a world filled with crime and knowing that people usually have ulterior motives, it may take a little time before Eve will put her trust in you. When meeting someone new Eve has a tendency to keep most of her emotions hidden. Only once in a while will she crack a slight smile and for the most part she is polite but blunt and to the point. She doesn’t like beating around the bush.
Once you get to know her she is a truly loyal friend. Eve may not show it much but once she considers you someone close to her, she’ll worry about you and want to keep you safe. Another important thing about the girl is that she has a strong desire to protect people. She doesn’t like seeing people putting themselves in needless danger or people being hurt for someone else‘s pleasure. If you’re an innocent she’ll stand up for you until the very end.
Eve is naturally a very competitive person. She likes being the best at something and when she has been defeated Eve will make it a goal to come back stronger than she once was. If you outwardly say you’re a thousand times better than her then you’ll have her calling you a rival in no time. When she considers you that it becomes hard for her to say thank you among other small things. It’s embarrassing to apologize or thank a rival. Really, it isn’t that she hates you. The girl admires your abilities and wants to overcome it.
As a whole the girl is serious but sometimes she has her moments. If Eve doesn’t like you once in a while you may catch her sticking her tongue out at you. Despite the seriousness Eve is still a teenage girl. She certainly is childish in some points. Eve likes to be independent and once she has decided something more than likely it will be set in stone. The girl also dislikes stupid people. She doesn’t like having to explain things that seem obvious and stupid people always seem to be getting into some form of trouble.
Abilities: Eve is a genetically engineered bio-weapon. In short she was created to be an ultimate soldier and was raised to be a killing machine. There are nanobots inside of her body that allow her to change her body’s shape and composition at an atomic level. The power progresses over time and by the end of the manga she can do things like morph her entire body into steel. The smaller the transformation, the longer it can be kept. When she does many large transformations it can become taxing on her body. It is shown that when she over uses her powers that the transformative state will reverse back like a protective mechanism. The nanobots also heal her at an extremely fast rate. Things that would take two weeks to heal will heal in two days. For example, after being shot up by Toreno the bullet wounds healed within a few days time.
Besides that she knows the basics of how to use a gun. Being trained to be the ultimate soldier from her creation she also knows quite a bit about physical combat and fighting. If she isn’t reading, taking down criminals, or getting ice cream, she will be training.
Besides that it is also noted that she has an extremely high IQ and a photographic memory. She has stated that once she reads something she never forgets it.
eldritch on March 3rd, 2009 03:22 am (UTC) Percy Jackson and the Olympians: Nico di Angelo (RESERVED)
Player Your Name: Mazoku Your Email and/or IM Nicks: holywings@gmail.com / threadsofbone Other Criminals Played: N/A
Character Character Name: Nico di Angelo Fandom:Percy Jackson and the Olympians [Nico's page] Timeline: post-Sword of Hades Crimes: Habitual truancy: though legally he should be attending middle school, Nico hasn't been to school in over a year and half at the point in canon I'm taking him from. Graveyard desecration: he has the tendency to trespass into graveyards and raise the dead. Rage: when Nico holds a grudge, it's almost impossible to shake.
Personality: Nico goes through two major personality changes over the course of the two books and one short story he's been a part of so far. When we first meet Nico, he's the quintessential geeky little brother. He's energetic, curious to a fault, and obsessed with the latest trendy trading card game. His incessant questions about everything tend to get on the other characters' nerves, as does his tendency to view even deadly serious events through the context of his gaming habit. He's more likely to quote back the stat bonuses and hit points of a monster about to eat him then to run away, for example. The topsy-turvy turn his life takes when he and his older sister Bianca are thrown into the world of Greek mythology is just an exciting adventure, for Nico. Learning that he's a Demigod, a fact that puts him in horrible danger? Awesome! Learning to fight with swords? Unbelievably cool!
And then his older sister is killed.
Nico lashes out at Bianca's friends, accusing them of being unable to protect her, and runs off to his father's domain: the Underworld. While he's amongst the dead, he changes, a simmering anger replacing his previous cheerfulness. He burns his trading cards, angry at himself for ever being interested in something so childish, and finally accepts the reality of his situation with a sort of grim depression. The out of control despair and rage Nico displays at this point in his life are only temporary, though. As he slowly comes to terms with his sister's death and stops blaming both himself and her friends for it, Nico achieves a sort of maturity beyond his young age. He views the world with practicality that occasionally borders on cynicism. Though the anger he developed after his sister's death has mostly dissipated, he still has a quick temper, and his "fatal flaw" as a hero is his tendency to hold grudges. No longer is his intelligence and excellent memory used to memorize stats for his favorite games; instead, he's thrown himself into learning all he can about the war that's brewing between the Gods and the Titans and how to stop it.
However, despite the mantle of maturity he's been forced himself to take on, Nico is still just a kid. Occasionally, his attempts to act tough are reveled to be just that -- acts. He interrupts himself in the middle of a serious conversation about the fate of the world to stare wistfully at a piece of birthday cake. When he talks about his standoffish father, other characters pick up on the quiet desperation with which Nico craves to be loved and accepted by his one remaining family member. At his core, for all he's outwardly accepted his role as a Demigod, his wants are still that of any kid: a loving family, friends he can rely on, and maybe even a regular birthday party for once in his life.
inarticulate on March 3rd, 2009 03:58 am (UTC) Kuroshitsuji: Ciel Phantomhive (Reserved)
Player Your Name: Nessie Your Email: dingbat@moltenflower.net Other Criminals Played: none!
Character Character Name: Earl Ciel Phantomhive Fandom:Kuroshitsuji Timeline: post-Curry Arc, pre-Circus Arc. After chapter 22. Crimes: Conspiracy to commit murder-- despite being sanctioned by the Queen Victoria, Ciel has ordered the deaths of many people. He is also guilty of housing known criminals safe in his manor. Alternatively, wrath, as he's incredibly vengeful-- again, to the point of murder.
Personality: At the age of thirteen, Ciel is incredibly intelligent and takes on responsibility far beyond his years. He's got a passion for complex games and manages to run a huge business corporation without many knowing that he's a preadolescent boy. Although he is assisted by his demonic butler (Sebastian), he manages the business dealings and paperwork all on his own.
So what do you do with an incredibly intelligent and mature thirteen-year-old? You make him fight crime! In the tradition of his family, Ciel is an agent of the British throne whose job it is to keep tabs on the darker areas of London-- the mafia families, the serial killers, you name it.
Ciel has been exposed to horrific violence since he was ten years old; that and his month-long capture, torture, and sacrifice at the hands of a demonic cult changed him from an essentially happy, optimistic child into a boy who's hardened beyond his years and who, deep down, believes that nobody can do anything nice for anybody else without some sort of ulterior motive-- servants care for their masters because they're paid. Sebastian obeys Ciel because of his demonic nature and the contract. While he's slowly being exposed to alternate points of view, his essential view of the world hasn't changed.
On the surface, he's generally very aloof and standoffish, preferring to make his remarks with a proper amount of emotional distance. But he is still a child, and it shows through more often than not-- he'll steal chocolate from the kitchen before dinnertime, for example. On occasion, it's even more obvious in his worldview; he'll denounce something as "childish" or "girly" or other adjectives indicating that he is above it-- only to later reveal through his embarrassment that he denounced it simply because nobody ever bothered to teach him about it.
And despite his view on love and the reasons people care for each other, he himself is capable of incredibly selfless acts of kindness towards the people he cares about.
greater_than on March 3rd, 2009 09:21 pm (UTC) Violinist of Hameln - Shcelkunchik: Great
Player Your Name: Terry Your Email and/or IM Nicks: tj_mccarron@yahoo.com Other Criminals Played: None
Character Character Name: Great Fandom: Violinist of Hameln - Shchelkunchik - http://www.onemanga.com/Violinist_of_Hameln_-_Shchelkunchik/ Timeline: Right after the climax of chapter 8 (That's as far as has been scanlated) Crimes: Assault, extortion, egotism, anarchy.
Personality: To put it nicely? A playful sadist. Not apparently overly malicious, but he says it best himself. "I love making people look stupid, more... than anything in the universe!" Born with exceptional powers in keeping with his bloodline, Great was born ready for a war, in a world which had just obtained peace only a generation earlier. One of a veritable litter of children to the (civilian adapted) Queen Flute of Sforzando, a war hero, and her equally famous husband, Hamel, Great seems to have fallen fully to his paternal lineage in terms of behavior. He finds his lineage completely boring. Easily flustered when accused of actually displaying any positive emotions, he usually prefers to sit off to the side, waiting for his chance to strike for his own amusement.
Great can't stand the boredom which seems to envelope his home life, and struck out essentially in search of new beehives to poke with sticks. There's nothing he likes better than waving the proverbial red cape in front of the bull, and the best way to leave someone looking stupid is to get them heated first, so he's more than a bit confrontational.
While he's not so miserable a person that he'll ignore suffering right in front of him, if it's funny suffering, it's not really his problem.
Abilities: A member of the bloodline of heroes, Great has access to the mystic craft known as 'magic music', and is able to tap into the feelings and emotions crafted by great composers into their work. Various symponies can weaken enemies, empower allies, or... have other more colorful affects. Don't hug the Firebird. His 'weapon' of choice is a special violin given to him by his family, through which the music played is activated. However, his reflexes are not yet trained to be as fast as his father's, and he is vulnerable to rapid attacks, which do not leave him enough time to begin playing. Facing mindless creatures (lacking emotions) is another weakness of the magic music.
Multifandom Test: Midou Ban, from GetBackers. They both play the violin, even though Great is SO much better at it, and would appreciate each other's sense of playful antagonism, as long as they could always find someone else to direct it at. They're looking at you, Ginji and Schel.. And hey, there's plenty of profit to be had by pooling their talents, and it would be far from boring.
bleu_sky on March 4th, 2009 06:58 am (UTC) Soul Eater: Death the Kid (Reserve)
Player Your Name: Elle Your Email: jenelle_ek@hotmail.com Your IM Nicks: EndlessApple Other Characters Played Here: None~
Character Character Name: Death the Kid Fandom:Soul Eater Timeline: Chapter 51, before meeting Mosquito Crimes: Ignoring the law in general: from massive property damage to unauthorized hunts of criminals for the purpose of taking their souls- essentially murder
Personality: If it weren’t for his extreme OCD, Death the Kid might have been hailed only as the prodigious boy with unbelievable potential to be great; the sole son of the God of Death. He might only have been everything that his impeccable suit suggests: cool, level-headed, competent, and reliable.
But as it were, Death the Kid is a prodigy who spends most of his time obsessing over perfection; symmetry to be exact. The frame that is 0.005cm off from center? It needs to be fixed. Seven pencils on the center of the desk instead of eight? It must be fixed. Five chairs on the left but three chairs on the right? It must be fixed. Symmetry is absolute beauty, and he can not stand for anything less.
As misguided as this may seem, it’s all about balance. He is first and foremost a God of Death. He is not yet the God of Death but Kid is well aware of his duty to keep the world in equilibrium between good and evil. Just as how that candle burning 0.01mm faster than the other one needs constant surveillance, the world needs to be overseen to make sure it does not fall into chaos. It is that awareness, combined with his acceptance in bearing this heavy responsibility that leads to his unhealthy fixation. It isn’t much help that Kid is also easily agitated, constantly internalizing over whether things are symmetric or not to the point where he will abandon his mission just to check if he folded the toilet paper into perfect triangles.
Unfortunately, Kid isn’t the epitome of symmetry that he wishes he was: he has three curious lines going across only one side of his head. Being reminded that he himself is rather asymmetric sends him into mental breakdown consisting of a self-deprecating view that is more than a little pitiful. Though he does try to overcome his fits of obsession, more often than not it is met with failure. Any efforts to cheer him up will most likely get you a request to put him out on the curb on garbage day as someone so pathetic should be.
Nevertheless, at the core of this rather ridiculous behavior, Kid really is a dignified teenager who is clearly well-bred. His clothes are immaculate, his manners are certainly present, and he may be a tiny bit spoilt. However he is by no means a snob. He may be a prissy teen but he treats his allies and friends as equals and would not hesitate to defend them in times of danger. He is only above them in status; he has no problem bringing himself ‘down’ to enjoy their company. To someone unfamiliar to his obsessive-compulsive tendencies, he wouldn’t be all that different from every other gun-wielding, stiffly formal adolescent.
unrefined on March 4th, 2009 08:55 pm (UTC) D.Gray-man | Allen Walker | Reserved [1]
Player Your Name: Cloud Your Email and/or IM Nicks: Email: dreamingofyoutonight@gmail.com Other Criminals Played: None
Character Character Name: Allen Walker Fandom:D.Gray-man Timeline: The end of chapter 178 when Timothy screamed. Crimes: Patricide, even if the man he destroyed was only his adopted father he still was the only father Allen had ever known. Heresy, he doesn’t believe in god and will say it out loud. In fact his body contains a murderer that is slowly encroaching upon him. It is possible in the future he will continue to eliminate machines that house souls and murder humans who are part of a clan called the Noah. Extortion, blackmail, there’s a lot of things Allen has done to ensure his survival from debt collectors and people out to end his life for other means.
Personality: Allen is a multifaceted boy but only because he shields his deeper thoughts behind a smile that never seems to falter. He comes off kind and pleasant with a good word for anyone he comes in contact with. He doesn't judge and believes there is always hope even when all seems lost. Some people argue he's too soft because he'll even forgive enemies and doesn't wish to kill if he can help it. But is that the truth? He chooses to speak formally, saying mister, miss, or sir more often than simple names.
His politeness is actually a tactic to keep distance between his heart and the world. With time the barriers erode and he starts to refer to people with less formality and a lot more intimacy. He's a little reckless and will throw himself into a fight for the sake of other people. He's not a stupid kid. He thinks things through (most of the time) and keeps the nastier details to himself so he won't upset his friends. But if he's angry he tends not to think at all and will be pretty violent. It takes a lot to wear him down but even when he's at his lowest point he'll keep moving forward.
It's no wonder his friends say his heart is strong. One of his greatest flaws is the very self sacrificing nature that everyone sees, time and time again it's put him in danger and even close to death it's self. However, Allen will fight to keep on living and to keep his promises. Even though he's learned that something was implanted inside his body and it might eventually take over, he's living as hard as he can. He prefers to look on the bright side but the word debt will depress him. Then there's that pesky shady side of him that brings out the brat and sarcasm he tends to spare most people.
When he's showing this side of his personality he can make biting remarks and be pretty childish. He can also cheat you out of everything you own and do it with a smile. He absolutely refuses to lose games of chance and it brings out this side of him fairly quickly. Kanda of the same series also has a knack for getting the scorching side of Allen's personality. It's very rare but there are times he will fly into a berserk rage. It's deadly and he only thinks about hurting whoever hurt/killed his friends and doing it as fast as possible.
All in all he's a worldly boy who has seen a bit too much but won't stop smiling for a minute. Be careful when he starts turning on the charm. Either he wants that chicken sandwich you have or he's trying to butter you up for something.
Abilities: Allen is a parasite type user of a substance called innocence. It's manifested in his body in the form of his deformed arm. When activated it covers his body with a long white cowl and a masquerade like mask. His left arm becomes a long black arm with crown shaped braces fitted where the fingers are supposed to bend, the fingers themselves sharp talons.
The right arm is covered in the same white material that forms the cloak. The left arm can also be changed into a large zweihander like blade with a cross on the blade. The function of the blade is to remove evil from vessels without bringing the subject being cut to harm.
The clawed form can use three attacks. Clown Belt makes use of the cowl; turning it into webbing that can grasp objects, immobilize them, or even form hardened spikes to impale his enemies.
lorebie on March 4th, 2009 09:10 pm (UTC) reserve: kanda yu 1/3
Player Your Name: Lore Your Email and/or IM Nicks: loresblueeyes@gmail.com Other Criminals Played: none!
Character Character Name: Kanda Yu Fandom: D. Gray-man | wiki Timeline: ch. 178 (most recent as of now)
Crimes: Wrath: Kanda’s temper is shorter than short. He often lashes out at comrades and enemies alike, both verbally and physically. Death threats are an every day part of life for him, usually against fellow Exorcist Lavi. He does not hold back in combat for any reason whatsoever, and has more than once been called cruel.
Pride: Accepting assistance is something he doesn’t do without a lot of work. Every time someone tries to help him, they get snapped at and pushed away if at all possible. He’ll allow it if there’s no other alternative, but he prefers to stand on his own. His pride led him to take on a Noah, Skin Boric, alone on the Ark – which would have led to his death if not for fellow Exorcist Allen Walker restoring it. He won the battle, but the cost was too high.
Personality: Bluntly, Kanda is a jerk. He’s cold, arrogant, short-tempered, foul mouthed, and would really rather everyone else just leave him alone. He doesn’t have respect for anyone who hasn’t done something to earn it. He has no tolerance for what he perceives as stupidity or laziness, and often harshly tells his comrades exactly what he thinks of them. A good example of this is near the beginning of the series, when a group of Finders are grieving the loss of one of their number while he’s trying to eat lunch. He coldly tells them that they’re worthless, not good enough to be chosen by Innocence, and would have gladly killed one of them had Allen not intervened. He’s impatient, rude, waspish, and generally not someone you’d want to be around… if not for a few small things.
Kanda does, later in the series, show that he will tolerate his teammates – Daisya and Marie. He treats Marie with deference and puts up with Daisya’s antics, allowing him liberties that he would have drawn Mugen on anyone else for. He is protective of Daisya, and respectful to his General. He shows himself to be sympathetic on a very rare occasion (the only remarkable incident being with Allen in Martel). The only time we see him show a crack in his armor, aside from the Lotus, is upon discovering Daisya’s body in Barcelona.
Abilities: Kanda is an Exorcist, which means that he works for the Catholic church. He is an accommodator of a substance called Innocence, which is said to be a fragment of God’s will. Innocence is the only material that can redeem Akuma, and is the only material that can harm the Noah. Kanda’s Innocence is forged into a sword called Mugen, making him an equipment-type. With Mugen activated, Kanda has the power to command illusions – six of them, to be precise. Thus far in the series we’ve seen him use three of them.
The first Illusion is called Kaichuu: Ichigen, or Hell’s Insects. It turns Mugen’s blade into a whirlwind of creatures (insects) and sends them flying after his target. The insects can create cuts, bite wounds, or simply fly through something and destroy it depending on what it is. Stronger Akuma and Noah are able to brush it off, but weaker Akuma fall to it in vast numbers.
The second Illusion is called Nigentou, and it breaks Mugen into two swords. Once Nigentou is activated, Kanda can then use a technique called Hakka Torou, which carves out a lotus onto his target – eight strikes in very quick succession.
flamesofrage on March 5th, 2009 03:05 pm (UTC) Franken Stein [1/2]
Player Your Name: Higure Your Email and/or IM Nicks: Crimsonsleeper Other Criminals Played: Xanxus
Character Character Name: Franken Stein Fandom:Soul Eater Timeline: pre-BREW Arc Crimes: Prone to insanity, dissects people in their sleep as well as attempting to do so to endangered animals, performed experiments on himself as well
Personality: Stein, as he is more commonly called, is a genius. He entered Shibusen at a young age because of his capabilities and being a rather flexible soul. Stein is a force to be reckoned with, even without a weapon at his side. He uses his surroundings to his advantage usually. Still, being bright wasn’t enough in school. Often times he would pick fights with other students, especially after being paired with Spirit Albarn. He also spent five years performing experiments on Spirit while the older boy was sleeping. It was only due to Spirit’s girlfriend, Kami, that Spirit finally did something and “left” Stein.
Franken Stein is a rather solitary person that chain smokes. He usually spends his time in his lab, doing lord knows what. Over the years he has become a rather stitched up man (probably some form of symbolism since he can barely keep himself together later) with a giant screw through his noggin. Stein seems fairly laid back, rather comical even as he zooms around in his chair and falls whenever it hits a doorway. The professor at Shibusen often seems to care about his students, or at least their progress, and often willing to help him grow stronger. One might think he goes a little bit out of his way for ones like Black*Star, Soul, and Maka.
Though appearances can be very deceiving, especially with him. Once he is focused, PURELY focused, his mind begins to stray. When he finds something of interest he can’t help but want to cut it to pieces and then, in the bloody mess, try to put it back together again. Stein can’t help but find some sick satisfaction when holding a scalpel in his hands. He also has a rather sadistic streak to him, so that can’t help that any at all. Stein likes seeing people squirm.
plentyofpaper on March 6th, 2009 11:02 pm (UTC) Tsubasa Reservoir Chronicle : Kamui | Reserved [1]
Player Your Name: Apa Your Email: apapazukamori@hotmail.com Your IM Nicks:plentyofpaper Other Criminals Played: None
Character Character Name: Kamui Fandom: Tsubasa Reservoir Chronicle Timeline: Post Acid!Tokyo (Chapitre 136) Crimes: Assisting the Dimensional Witch and Kurogane in turning a human into a vampire against his will. The action saved Fay's life, but the transformation was forced. Kamui stepped in in order to prevent his twin from having to share his blood with anyone.
Personality: "However much the sickening rain batters him, he still does not let go of that hand which he grips so tightly..." (TRC, Chapitre 111, p1)
If Kamui has decided to give you his loyalty, you are very lucky. You will find that he will never waver, nor will he ever betray it. His world turns for, begins and ends with, you.
Of course, your name is also Subaru. Anyone else is out of luck.
A young man of few words, Kamui nevertheless makes his presence known; usually with his fists or feet, or his complete disinterest in the world around him. Things or people which catch his attention are usually things or people he is preparing to take out or scare off. There is a sense that he tolerates the world around him, and never seeks to be a part of it. Some of this, no doubt, is due to the fact that he isn't human, but a vampire. He and his twin brother, Subaru, are pure-blood vampires, who are not sired in the way most vampires are, but they were born that way, and are a rarity even among their kind. Their abilities are greater, lives longer, and blood more powerful than other vampires. In a very real way, Kamui has always been set apart from most of the rest of the world.
However, most rare creatures find a way to acclimate or at least co-exist with others in a meaningful way. Kamui refuses to do this, for the simple reason that nothing is more important to him than his twin. When they decided to travel between dimensions, they wanted to do so together. The Dimensional Witch's price for this ability was some of Subaru's blood, which Subaru paid but Kamui, too, in that he had to share some part of Subaru with someone else. This payment which allowed them to travel as a pair became the thing which ultimately let an elephant into the room. A treasure hunter named Seishirou received Subaru's blood from the Witch, for reasons which are not completely known. He became fixated with hunting the twins, and Subaru in particular captured his interest. Rather than be separated, the twins began to run across dimensions, staying in one place only long enough to ensure Seishirou was not also there.
paradoxology on March 7th, 2009 10:02 pm (UTC) LUKI&NOKI ; DOGS : bullets and carnage ; RESERVED
Player Your Name: bakhu Your Email and/or IM Nicks: bakhudono@gmail.com | inhereDITARE @ AIM Other Criminals Played: N/A
Character Character Name: Luki & Noki (Hardcore Twins) Fandom:DOGS: Bullets & Carnage Timeline: after CH.20 Crimes: Violence, murder, homocide, destruction of property, public disturbance, underage use of weapons, ignorance, etc.
kalorii on March 8th, 2009 11:51 pm (UTC) D.Gray-man | Lavi [Reserved] 1/4
Player Your Name: Kalorii Your Email and/or IM Nicks: kalorii@gmail.com - AIM: xKalorii - MSN: kalorii@hotmail.com Other Criminals Played: N/A
Character Character Name: Lavi Fandom:D.Gray-man (Lavi's profile) Timeline: Chapter 171 of the manga (last time he was seen) [note: I won't be counting the anime in any of his canon because I didn't watch it all. Thus, he won't know of Lulubell.] Crimes: Perversion - Lavi tends to ogle ladies from time to time. It's unknown what else he's gotten up to can only but I wouldn't be surprised if he has read erotica as well. Disloyalty - For beginning to stray from the Bookman clan and the path he devoted himself to years ago. He's also ignored the rules by clearly beginning to care for those around him and becoming emotionally invested in the war and the people within the Black Order. Apathy - Since he was around six, Lavi has seen many wars but hasn't lifted a finger to help until joining the Black Order. He's stood by and watched many people die and even called humans "stupid". While his opinion might have changed slightly, it doesn't change the fact that he still has that blemish in his past. Fraud - Taking on a false identity and misleading people to believe that's who he is. He's done this about 49 times so that's a pretty hefty charge. Murder - Killing sentient machines (Akuma) that contain souls. (No, it doesn't matter that the soul is being used improperly.)
thefirstemperor on March 9th, 2009 04:49 pm (UTC) Breath of Fire IV | Fou-Lu | Reserved [1]
Player Your Name: Casey Your Email and/or IM Nicks: goblin.alchemist@gmail.com Other Criminals Played: None
Character Character Name: Fou-Lu Fandom:Breath of Fire IV Timeline: The beginning of Chapter IV: That Which Passes. Crimes: Regicide, murder, the potential to be the cause of the death of millions
Personality: Fou-Lu is a mental mess. It's his nature as a god (also called Endless) to try and help mortals who pray to him. However, after enduring hardship after hardship for his ungrateful subjects, he's grown bitter, untrusting, and into a touch of a control freak. He has a really hard time seeing past himself, and admits to not at all understanding the minds of mortal races. He chases rumors of other gods, probably out of a kind of loneliness, given that he can't seem to fathom or connect with the creatures around him. The probable cause of a lot of his issues with people is that he's only half an Endless--the summoning that brought him to the physical realm cut him into two people, leaving him off-balance and half-powered from the start. Also for this reason, he tends to refer to himself as "we," though he forces out a singular pronoun for people he would prefer not find out about his godhood.
At first, he made a genuine effort to help the mortals with their problems. He heard their prayers, and when pulled into their world, he saw how constant war had affected the people, and it pained him. He fought for them, and brought the entire region together into an empire, of which he became the emperor. Fou-Lu tried to rule fairly and kindly, but their demands wore him down. What he could give was never enough, and when he entered into his long slumber to try and maintain his weakening powers, he dreamed. In those dreams, he realized it is impossible to make everyone happy. When he awoke to reclaim his throne, he found no one to greet him except for the blades and fires of the reigning emperor's soldiers. His path to the imperial palace was strewn with violence, both against him and inflicted by him, as he was chased down by the army and the royal magician. He realized he had been seen as a mere tool of war and those in the upper hierarchy did not want his return.
He was driven mad by countless acts of hostility and violence, some of which resulted in the death of those rare mortals he was able to actually enjoy as company. Regardless of his off-kilter mind, he treats people with grace. Fou-Lu has a very quiet and regal bearing, and considers it rude to immediately murder anyone he comes across unless they prove themselves deserving of it. Still, he's a dragon at heart, and a polite dragon is still a dragon with many, many rows of teeth. He shows no mercy to those that raise a hand against him, but some small but loud part of him urges him to protect and help innocents. He wrestles with that inner voice, often giving into it but with no small part of shame or confusion.
Preferring to avoid people, and consequently avoiding their prayers and demands, he insinuates himself in and out of situations. Given he's of the Endless and people subconsciously pick up on that, they tend to flock to him and offer him aid, ask for help, or simply to try and keep him around. It annoys him, sometimes to a great extent, but if people are nice about it, he'll give them a very stern warning before he gets violent. Given the nature of Marina, he'll have to learn to cope with others and his new lack of powers very quickly if he wants to survive.
sirexais on March 10th, 2009 11:12 pm (UTC) DMC: Vergil | Reserved [1]
Player Your Name: Lora Your Email and/or IM Nicks: hyperdyingwill Other Criminals Played: N/A
Character Character Name: Vergil Fandom:Devil May Cry (3) Timeline: Post DMC3, Pre DMC1 (Works yes?) Crimes: He’s killed people, opened the gate to Hell, and is kind of power hungry. Is that enough?
Personality: Any sort of background information on Dante and Vergil is not really known. There are various mediums in which people have tried to explain where the twins came from and how they have developed the personalities that they have today. Both the book and the manga have ties to the games, but there are some significant changes and/or mistakes here and there that don’t coincide with the canon. The manga hints that Vergil was mistaken for dead and buried alive only to fight skeletons… Yet the book says that Vergil as a child is mistaken for dead when he actually is being slowly corrupted into what later he would become, Nelo Angelo.
What can be agreed upon is the fact that their mother died while they were still yet children and possibly by demon hordes or something of that nature.
Vergil essentially grows up with a desire for more power. Specifically, he wants the power of the twins’ father, Sparda. He believes that it is his birthright to have it and will stop at nothing to get it. Vergil seems more refined than his brother Dante, opting to use higher vocabulary and actually spending time to do research. It’s because he’s doing research that he finds Arkham and then begins his plans to raise the Temen-ni-gru, the gate between Hell and the human world. Since Sparda’s power is on the other side of the gate, Vergil would need it opened in order to go and get what he believes is rightfully his.
worthnothing on March 14th, 2009 12:27 am (UTC) Henderson's Boys/CHERUB - Marc Kilgour [1/2]
Player Your Name: Cati Your Email and/or IM Nicks:with the gin (AIM, also @aol.com with no spaces for e-mail). Other Criminals Played: none.
Character Character Name: Marc Kilgour Fandom:Henderson's Boys Timeline: immediately post-The Escape (first book) Crimes: several counts of lying, assault and theft, some underage drinking, two of breaking and entering, one murder (in self-defence), several accomplice to murder.
Personality: The most important thing to remember is that Marc is a twelve-year-old boy. He may be smart and mature (at times), but he'll still throw a punch at anyone who calls him names and act up around pretty girls. He is fairly smart, but he's uneducated, which he knows and which sometimes frustrates him (especially when it comes to not knowing any English). He's also lived a sheltered life as a village orphan, and though he's quick to grasp most practical concepts (that strangers are unsafe, how much basic living costs, etc), he still finds himself being caught by surprise when he encounters something mundane but new to him. (Computers are going to blow his mind.)
Due to two weeks of travelling through wartorn France -- half of which was spent with a ruthless and often violent (but ultimately good-natured) British spy -- he's become pretty desensitised to most blood, violence and suffering; he tries to shut it out because, most of the time, there's nothing you can really do to help people (and you can never help everyone) and you have to look out for number one. He's not brilliant at it, though, and at the core he's a nice kid who does want to help people. So if he gets a chance, he'll do it -- just not if it'll have a negative effect on his own life. He's learnt the hard way that people can't always be trusted no matter whose side they're on (a French soldier attacked him for his bicycle long before a Nazi ripped out his tooth), so he'll be extremely careful about helping (and being helped by) anyone, especially adults. At this point in canon, the only person he trusts is Charles Henderson -- and Marc knows that even the spy isn't very reliable. He's just the only person the kid's got.
Abilities: Speaks decent German (first language is French), although this is, of course, meaningless when the communicators are involved. Nothing else out of the ordinary for a twelve-year-old.
Multifandom Test: Depending on circumstances, he'd either get on well with Tai Kamiya (Digimon) or form an intense rivalry. They're both outspoken trouble-makers who care about people, particularly younger kids, but don't hesitate to fight anyone who pisses them off (even their friends). Either way, they'd totally play soccer together.
sincere on March 16th, 2009 07:33 pm (UTC) Code Geass | Lelouch | Reserved
Player Your Name: Kay Your Email/IM: Savinsilk (AIM) Other Criminals Played: Orihime Inoue (Bleach)
Character Character Name: Lelouch vi Britannia Fandom:Code Geas Timeline: In the steel enclosure during R2 Turn 22 Crimes: Oh lord. Patricide, fratricide, sororicide, technically matricide; mass murder, rebellion and inciting others to rebellion, conspiracy to overthrow the government; telling lies lies lies.
Personality: To the people who know him as Lelouch Lamperouge, he's a bored dabbler in academics and school politics, kind but distant, beautiful but untouchable, to be admired and never really known. He'll smile and regretfully decline your invitation to the movies because he has to care for his beloved little sister, skip class to gamble with noblemen over chess matches, dutifully do his work for the student council while trying to maintain his dignity, and slide away into the shadows when school events draw media attention.
To the people who know him as Zero, he's a searingly passionate revolutionary who can see an apparently infinite map of possibilities in a few seconds' time. His vast intelligence and charisma has gained him a fiercely loyal army of hundreds, thousands of men, and his ability to pull off impossible victories makes him the people's rebel, the underdog in the war to overcome a tyrannical Empire. When things don't go as planned, they reeeally don't go as planned, but fortunately, there's only two or three people in the world who can really, consistently beat Lelouch at chess.
To the people who know him as Lelouch vi Britannia, he is everything he himself despises. Cold and dismissive, people are mere pawns in a chess game to him, even his blood family tools to be used and not mourned when they're lost. He'll enslave them with his power and drive them to their deaths by the hundreds, thousands. They mean nothing to him. What matters is his master plan to take over the world, out of pure, unadultered villainy; and he doesn't care what he has to do in order to achieve that goal.
And to the people who know him -- all three of you, and the others who come close and can be counted on one hand comfortably -- he's a secretive, angry youth who was deeply hurt by the long-ago murder of his mother, crippling of his sister, and abandonment by his father. Beneath his cold, controlled surface, he's as wounded by his mistakes as anyone, maybe moreso, because Lelouch is a compassionate person, loving and giving freely of himself to the few, few that he can trust. But he can't let anyone see. If he lets you see, maybe you would use him, too -- or reject him for the failures he couldn't avoid.
So he'll push you away, steel himself and treat you like an insect, make you reject him first. That way, at least he knows that he was the one who chose it.
Abilities: Lelouch possesses the titular power of geass, which (in his case) means the power of absolute obedience. He can command anyone to do anything, only once and only as long as they can see his eyes, although he now uses strong colored contacts to ensure he never uses this power accidentally. In the asylum, someone with strong willpower will be able to do more than just futilely struggle against the geass and eventually submit -- they could actively break or resist indefinitely the weaker geass, with this becoming much more likely if they have personal objections to the command. (In the event that someone shakes his geass, or the geass is canceled by external means, he can place another on them later.)
He has the miraculous ability to keep the majority of his sanity despite getting three hours of sleep per night, by his own count; he is also so physically inept it really ought to be considered a special ability of some sort. But he is a genius at chess!!
rukariel on March 17th, 2009 05:37 pm (UTC) Katekyo Hitman Reborn - Gokudera Hayato; RESERVED 01
Player Your Name: Ruka Your Email and/or IM Nicks: rukariel@gmail.com / rukariel Other Criminals Played: None at the moment.
Character Character Name: Gokudera Hayato Fandom:Katekyo Hitman Reborn! Timeline: Chapter 175, when the Millefiore attack the Vongola's base in the TYL arc. He goes back to sleep after retrieving Uri, and awakens to find himself in Marina. Crimes: Destruction of public property, possession of explosives, assault, underaged smoking, relations with the mafia.
warplanes on March 19th, 2009 01:38 am (UTC) [ EUPHEMIA LI BRITANNIA // RESERVED ] 1/2
Player Your Name: Seki. Your Email and/or IM Nicks: deidara_un @ hotmail.com, mad4bananaz @ AIM Other Criminals Played: None!
Character Character Name: Euphemia Li Britannia. Fandom:Code Geass. Timeline: Mid stage 22. Crimes: Genocide.
Personality: Princess Euphemia li Britannia is a woman of privilege. She is a woman of luck, of high standing-- of royalty.
She is a princess-- a sixteen year old girl thrown into a world amess with politics. She is naïve to a point, despite the environment in which she was brought up; naïve in her absolute beliefs that the world can settle into peace, that wars can be rendered obsolete, but then startlingly aware that this vision of a peaceful world will take time.
She is a girl grown up around her siblings with their breakneck races to claim the throne, their duty to their country, their tactics and battle plans, their political grace and charm. Euphemia is none of these things. She does not know how to handle political matters; isn’t particularly charming, like her older brothers are; isn’t particularly good at maneuvering troops around the field in combat, like Cornelia is. She can’t even pilot a Knightmare beyond the very basics.
But still, Euphemia tries. She tries her best, despite her feelings of powerlessness; her feelings of inadequacy; her struggle not to drown amongst her siblings. She tries her best to keep afloat. Euphemia wants to help people, no matter who they are-- be they Numbers or Britannian, and she would never willingly do something to harm anyone, is even hesitant to do so when commanding combat. She just wants to help the world be a better place. She just wants the tides of war to settle and retreat.
So she does her best to do just that.
Even though she’s envious of her powerful, strong family-- she loves them all very much. Wants the best for them all. And just as she’d never willingly do something to harm the citizens of the countries hers rules over, she would avoid harming anyone of her family. And for that reason she tries to stay out of the throne’s limelight, despite her being a princess and her aspirations to change the way Numbers are treated by Britannians.
Euphemia is a kind girl who seeks only the best interests of the world. A girl who only wants happiness and equality.
Won’t you help?
Abilities: Euphemia has no special abilities, no endless pool of charisma or charm in which she can dip. She knows how to shoot a gun, how to pilot a basic Knightmare Frame, but never finished highschool. She knows how to take command, however; can make herself seem official.
But then there’s the geass that was cast on her; Euphemia li Britannia could be considered a deceptive witch, in the way she goes from her sweet smiles and promises of a new world, to a criminal hellbent on murder when she hears the word “Japanese”. She can’t stop herself from murder when she sees someone like that, and won’t even remember killing them.
Multifandom Test: First off, Euphemia is a trusting person, easily lead along by pretty words and a nice smile. She will believe you if you say you want only the best for everyone, if you say you share her ideals and sentiments…
I think she’d get along well with Johan from Monster. Johan has just the right sort of charm and charisma to get Euphie’s trust and admiration, and she would be someone he could manipulate easily. She’d believe whatever lies came out of his mouth, and believe it with a smile on her face. If word of his “alleged” crimes reached her ears, she’d likely disbelieve it, because how can someone with such a kind heart do such terrible things?
necromancer on March 19th, 2009 05:25 am (UTC) KINGDOM HEARTS | AXEL | RESERVED | 1/?
Player Your Name: Jess Your Email and/or IM Nicks: pyregale ; memorizedingly@livejournal .com Other Criminals Played: N/A
Character Character Name: Axel, number VIII, the Flurry of Dancing Flames Fandom:Kingdom Hearts, but specifically Chain of Memories and KHII. Timeline: post CoM, right after the battle against Roxas in the basement of the run-down Mansion. Crimes: Assault of a minor; murder; betrayal of his Organization; envy.