Wanted
26 April 2009 at 10:38 pm
Marina Asylum Mods
Are you all alone and lonely? Or just really want to see someone play an awesome character? ASK HERE. ♥

Reserve, Drop
08 March 2009 at 03:53 am
Marina Asylum Mods
If you want to play but don't have time to app at the moment, you can make certain that your app will get in by reserving a character. Reservations last for two weeks, during which time the mods will not make a decision on that character until your application has been submitted. Other applications (and reservations) for that character will still be accepted.

You can reserve up to two characters at a time. Characters can be reserved up to twice.

Please comment with the following...



|| Active Reservations ||

07-Ghost | Hakuren Oak | [info]fatal | July 12th

Code Geass | Cornelia li Britannia | [info]hauntedreality | August 2nd

Fruits Basket | Machi Kuragi | Eletriarnation@LJ | July 25th

Fullmetal Alchemist | Ling Yao/Greed | [info]fatal | July 21st

Ouran High School Host Club | Kaoru Hitachiin | [info]innis | July 28th
Ouran High School Host Club | Morinozuka Takashi | [info]ree | July 22nd

Tengen Toppa Gurren Lagann | Yoko Littner | [info]subhuman | July 27th

Tsubasa Reservoir Chronicles | Sakura (clone) | moon_alchemist@LJ | July 25th
Taken
02 March 2009 at 03:26 pm
Marina Asylum Mods
Once you have been accepted to the game, please reply here with the following information:



Do not remove the textarea tag. That is there on purpose; it preserves the HTML when you make your comment.

SPOILERS potential spoilers; highlight to read.





Ace Attorney

DAHLIA HAWTHORNE
[info]traces
Timeline: Slightly before "Turnabout Memories"
Mun: Ketsu
Contact: Fletchers Hat (AIM)


MAYA FEY
[info]turnaboutmedium
Timeline: Between Ace Attorney: Justice for All and Ace Attorney:
Mun: Char
Contact: TurnaboutMedium (AIM), osakadensetsu (email/Google talk)



Air Gear

AKITO/AGITO WANIJIMA
[info]sky_shark
Timeline: Directly after Behemoth (~Chapter 77)
Mun: Fortuna
Contact: FortunaDraken (AIM)



Angelic Layer

HATOKO KOBAYASHI
[info]miraclekinder
Timeline: Post-series
Mun: Riley
Contact: nazi kittens (AIM)



Azumanga Daioh

OSAKA
[info]seacucumbers
Timeline: Before she graduates, but after she gets accepted to university
Mun: Wallaby
Contact: imawallaby (email/Google talk)



Bleach

ORIHIME INOUE
[info]swordless
Timeline: After Rukia/Aaroniero fight
Mun: Kay
Contact: savinsilk (AIM), kay.willow (email/Google talk)


RANGIKU MATSUMOTO
[info]haineko
Timeline: Chapter 335
Mun: Kel
Contact: youkairose (AIM)


TATSUKI ARISAWA
[info]imnotaboy
Timeline: Post-Chapter 143
Mun: Hime
Contact: MercurialWhimsy (AIM)



Breath of Fire IV

FOU-LU
[info]thefirstemperor
Timeline: Beginning of Chapter IV
Mun: Casey
Contact: goblin.alchemist (email/Google talk), Silk and Scales (AIM)



Buffy: The Vampire Slayer

SPIKE
[info]heart_at_stake
Timeline: Mid-Finale of Angel (S5)
Mun: Haunt
Contact: hauntedreality (AIM)



Carmen Sandiego

CARMEN SANDIEGO
[info]stolenaccount
Timeline: Before she's caught.
Mun: Riley
Contact: nazi kittens (AIM)



Code Geass

C.C.
[info]conduit
Timeline: Post-Episode 22 (R2)
Mun: Apa
Contact: apapazukamori (AIM)


EUPHEMIA LI BRITANNIA
[info]tomorrowsky
Timeline: Mid-Episode 22 (R1)
Mun: Seki
Contact: mad4bananaz (AIM)


KALLEN KOUZUKI
[info]onemorechance
Timeline: Post-series
Mun: Megan/Misao (responds to both)
Contact: misaoshiru (AIM)


LELOUCH VI BRITANNIA
[info]xcix
Timeline: Mid-Episode 22 (R2)
Mun: Kay
Contact: savinsilk (AIM), kay.willow (email/Google talk)


NINA EINSTEIN
[info]turnthetable
Timeline: Post-series
Mun: Ethan
Contact: RPGuitar (AIM)


NUNNALLY VI BRITANNIA
[info]lxxxvii
Timeline: Post-series
Mun: Lance
Contact: lanceluver012 (AIM)


ROLO LAMPEROUGE
[info]timestops
Timeline: Episode 19, right before he dies (R2)
Mun: Seki
Contact: mad4bananaz (AIM)


SHIRLEY FENETTE
[info]loverecursive
Timeline: Mid-Episode 13, just before death (R2)
Mun: Ethan
Contact: RPGuitar (AIM)


SUZAKU KURURUGI
[info]black_as_knight
Timeline: Post-Episode 21 (R2)
Mun: Libek
Contact: suicidalchime (AIM), end.of.sanctuary (email/Google talk)



Devil May Cry

DANTE
[info]lets_rock
Timeline: Post-Devil May Cry 3
Mun: gogo
Contact: gogolikes2bite (AIM)



Dogs

LUKI & NOKI
[info]doubleteam
Timeline: Post-Chapter 20
Mun: bakhu
Contact: inhereDITARE (AIM)



Fruits Basket

HATSUHARU SOHMA
[info]defyinglogic
Timeline: Chapter 43
Mun: Nyte
Contact: nytemiste (AIM)



Fullmetal Alchemist

EDWARD ELRIC
[info]fiercegoldeyes
Timeline: Chapter 90, while returning to Central HQ
Mun: [info]hikaranko
Contact: hikaranko87 (AIM), hikaranko (email/Google talk)


ENVY
[info]olivier
Timeline: Right after Maria Ross takes the wrap for the murder of Hughes
Mun: bakhu
Contact: inhereDITARE (AIM)


FLETCHER TRINGHAM
[info]fraudulence
Timeline: Post-series
Mun: Ketsu
Contact: Fletchers Hat (AIM)


MAES HUGHES
[info]familyman
Timeline: Chapter 43, just before death
Mun: Oli
Contact: Gaslight Romance (AIM)


ROY MUSTANG
[info]withasnap
Timeline: Chapter 95, page 23
Mun: Seki
Contact: mad4bananaz (AIM)


RUSSEL TRINGHAM
[info]imperceptive
Timeline: Post-series
Mun: Lance
Contact: lanceluver012 (AIM), purplevix (email/Google talk)


SCIESZKA
[info]eidetic
Timeline: ~Chapter 40
Mun: Ketsu
Contact: Fletchers Hat (AIM)



Hellsing

PIP BERNADETTE
[info]mintroyalcowboy
Timeline: Post-Chapter 53 (Yaksa)
Mun: Crystal
Contact: littlenosymouse (AIM)


SERAS VICTORIA
[info]draculina
Timeline: Pre-Chapter 36
Mun: Manda
Contact: slytherouter (AIM)



Higurashi no Naku Koro Ni Rei

RENA RYUUGUU
[info]omochikaerii
Timeline: Episode 2 (Kai)
Mun: Kitten
Contact: aibyoukaonigiri (AIM)


RIKA FURUDE
[info]slaughtered
Timeline: Episode 3 (Rei)
Mun: Blair
Contact: houjouaffinity (AIM)



Imouto wa Shishunki

KANAMI JOUSHIMA
[info]puberty
Timeline: ~Volume 2
Mun: Ketsu
Contact: Fletchers Hat (AIM)



Katekyo Hitman Reborn!

LAMBO
[info]braids
Timeline: Post-Thunder Ring battle
Mun: Cow
Contact: vaccalatte (AIM), vaccalatte (@live, MSN)


LUSSURIA
[info]necrofilo
Timeline: Post-Varia arc
Mun: Kichiri
Contact: coldbodiesarehot (AIM), deadbodiesdoitforme (email/Google talk)


RYOHEI SASAGAWA
[info]kyokugen
Timeline: After Chapter 236
Mun: Fishbone
Contact: ryohei33 (AIM), kyokugen33 (Y!M), sunshineandkangaroos (email/Google talk)



Kingdom Hearts

LARXENE
[info]nymph
Timeline: Pre-Axel's betrayal
Mun: Seki
Contact: mad4bananaz (AIM)


MARLUXIA
[info]mrflowerpetals
Timeline: Mid-Chain of Memories, between floors 10 and 11
Mun: Sora
Contact: mrflowerpetals (AIM), soraishida (email/Google talk)


NAMINE
[info]pastels
Timeline: Post-Kingdom Hearts II
Mun: Kal
Contact: guardian795 (AIM)


RIKU
[info]twilit
Timeline: Post-Kingdom Hearts II
Mun: Libek
Contact: suicidalchime (AIM)


ROXAS
[info]lensflare
Timeline: Pre-Kingdom Hearts II, leaving Organization XIII
Mun: Kay
Contact: savinsilk (AIM), kay.willow (email/Google talk)


SAIX
[info]_moonset_
Timeline: Kingdom Hearts II, prologue
Mun: VelVel
Contact: vel in the sky (AIM)


SORA
[info]somebodysnobody
Timeline: During Kingdom Hearts II, on the dark beach
Mun: Val
Contact: valcollege (AIM)


XION
[info]shellsnicecream
Timeline: Day 150
Mun: Ton
Contact: hcbchibi (AIM)



Kyou Kara Maou!

CONRAD WELLER
[info]edgeofsalvation
Timeline: Post-Episode 78
Mun: Lena
Contact: LenasIllFame (AIM), lena.r.rose (email/Google talk)


KEN MURATA
[info]thesmartone
Timeline: Mid-Episode 78
Mun: Apa
Contact: apapazukamori (AIM)


WOLFRAM VON BIELEFELD
[info]burningpride
Timeline: Mid-Episode 78
Mun: Akayashi
Contact: akayashi (AIM)


YUURI SHIBUYA
[info]demon_king
Timeline: Post-Episode 78, Pre-Season 3/OAVs
Mun: Haunt
Contact: hauntedreality (AIM)



LOST

CHARLIE PACE
[info]drive_shaft
Timeline: End of Season 3
Mun: Arwen-Aileon
Contact: PM for MSN contact



One Piece

EUSTASS "CAPTAIN" KID
[info]lipstickismanly
Timeline: Post-Chapter 508
Mun: Kichiri
Contact: coldbodiesarehot (AIM)


MONKEY D. LUFFY
[info]strawhat
Timeline: Mid-Alabasta arc
Mun: Kichiri
Contact: coldbodiesarehot (AIM)


PORTGAS D. ACE
[info]firefreckles
Timeline: Post-Chapter 523
Mun: Fishbone
Contact: Aceonist (AIM)


SANJI
[info]misterprince
Timeline: Post-Chapter 513, before Momoiro Island
Mun: May
Contact: dartsmayuge (AIM)


TRAFALGAR LAW
[info]shambles
Timeline: Mid-Chapter 505
Mun: Fishbone
Contact: aceonist (AIM)


USOPP
[info]honorableliar
Timeline: Between "Water 7" and "Thriller Bark"
Mun: Sarah
Contact: omnihotdog (AIM)



Ouran High School Host Club

HIKARU HITACHIIN
[info]onelevelmeaner
Timeline: Chapter 51
Mun: Haru
Contact: havesomeWendys (AIM)



Resident Evil

ALBERT WESKER
[info]therighttobegod
Timeline: After Chapter 5-3 (Resident Evil 5)
Mun: Lee
Contact: PM, poke, or comment here


CHRIS REDFIELD
[info]withoutfear
Timeline: After Chapter 5-4 (Resident Evil 5)
Mun: Kiwi
Contact: braiking boss (AIM)


JILL VALENTINE
[info]click_reload
Timeline: Immediately post-Resident Evil 3: Nemesis
Mun: Crystal
Contact: Littlenosymouse (AIM)



Rurouni Kenshin

MISAO MAKIMACHI
[info]not_a_weasel
Timeline: Between the Kyoto arc and the Jinchuu arc
Mun: Megan
Contact: misaoshiru (AIM)


TOMOE YUKISHIRO (HIMURA)
[info]sweetserenity
Timeline: Chapter 178, right after she's mortally wounded
Mun: Megan
Contact: misaoshiru (AIM)



Sayonara Zetsubou-Sensei

KAFUKA FUURA
[info]understandable
Timeline: Any
Mun: Riley
Contact: nazi kittens (AIM)


MATOI TSUNETSUKI
[info]jiii
Timeline: Post-Episode 2
Mun: Riley
Contact: nazi kittens (AIM)



Shin Megami Tensei: Digital Devil Saga

CIELO
[info]dyaus
Timeline: Post-airport (DDS2)
Mun: Lauren
Contact: makajam it (AIM)



Shin Megami Tensei: Persona

MINATO ARISATO
[info]uniform
Timeline: Post-game (P3)
Mun: Navi
Contact: houjouaffinity (AIM)


RYOJI MOCHIZUKI
[info]herald
Timeline: During the school trip to Kyoto (P3)
Mun: Bakhu
Contact: inhereDITARE (AIM)



Slayers

LINA INVERSE
[info]lina_inverse
Timeline: Post-NEXT
Mun: Zully Quirke
Contact: rubyeyesKNIGHT (AIM)


XELLOS
[info]namagomi
Timeline: Mid-Episode 26 (Next)
Mun: Lena
Contact: LenasIllFame (AIM), lena.r.rose (email/Google talk)



Soul Eater

FREE
[info]free_atlast
Timeline: On the way to Tower 2 in Baba Yaga's castle
Mun: Wolfie
Contact: magnodragon (AIM)



Tales of the Abyss

JADE CURTISS
[info]necromance_this
Timeline: Post-game, but before the epilogue
Mun: Tifa
Contact: Tifaheart2004 (AIM)


TEAR GRANTS
[info]mysterymelody
Timeline: Mid-game, post-Absorption Gate
Mun: Ari
Contact: seraphim_of_cruxis@hotmail.com (e-mail)



Tengen Toppa Gurren Lagann

KAMINA
[info]breakthrough
Timeline: Mid-Episode 8, right before Thymilph stabs him in the back
Mun: Wallaby
Contact: imawallaby (email/Google talk)



Trigun

MILLIONS KNIVES
[info]spoons
Timeline: Chapter 8, pre-the fifth moon incident
Mun: Fishbone
Contact: angryspoons (AIM)


VASH THE STAMPEDE
[info]thestampede
Timeline: Beginning of Trigun Maximum
Mun: Sarah
Contact: omnihotdog (AIM)



Tsubasa Reservoir Chronicle

FAI D. FLUORITE
[info]missingeye
Timeline: Between Chapitres 135 and 136
Mun: Sarah
Contact: omnihotdog (AIM)


KAMUI
[info]kittenisangry
Timeline: Post-Chapitre 136, Acid Tokyo
Mun: Apa
Contact: apapazukamori (AIM)


KUROGANE
[info]bigpuppy
Timeline: Chapitre 169
Mun: Fishbone
Contact: Kurowoofy (AIM), kuro-woof@live.com (MSN)


SYAORAN LI (CLONE)
[info]imarealboynow
Timeline: Immediately post-Chapitre 221
Mun: Wolfie
Contact: raiteiwolf (AIM)



Vampire Knight

HANABUSA AIDOU
[info]aidoulyze_me
Timeline: Chapter 48
Mun: S.P.Kathrine
Contact: spkathrine (email/Google talk)


YUUKI KUROSU
[info]trappedinresin
Timeline: Chapter 50
Mun: Kitten
Contact: aibyoukaonigiri (AIM)


ZERO KIRYUU
[info]notamasochist
Timeline: Chapter 50
Mun: Sari
Contact: sari1523 (AIM)




Mod Contact
22 February 2009 at 05:52 pm
Marina Asylum Mods
If you are concerned about another player's behavior, or believe that they are breaking rules, or otherwise feel that they are bringing Drama into a perfectly good game, please post here. If you have questions or comments or suggestions about the game, post that here too!

You may remain anonymous if you choose, but the mods won't be able to contact you and help you personally if you choose to be anonymous, so resolution may not be as satisfactory.

All comments are screened.


Kay | kay.willow at gmail | AIM (Savinsilk), Gtalk
Libek | end.of.sanctuary at gmail | AIM (suicidalchime), Gtalk
Ask Sentience
22 February 2009 at 05:15 pm
Marina Asylum Mods
In the bot-favored Sector 1 is the kiosk: a small console attached to a small building with no visible entrances or exits. There is a button with the words "Press to activate", and a microphone.

If you wish to request materials, items, or favors from Sentience, this is the only way to properly log your request. Speak, and Sentience will hear it.

IC, please.

Not screened, but your requests should be hidden from other characters -- not other players.

ETA: Please direct further requests to our new Ask Sentience post.
Locale
15 February 2009 at 12:52 am
Marina Asylum Mods
Would you like to know what Marina Asylum has to offer you...?

Read more... )
Inksome invites
15 February 2009 at 12:33 am
Marina Asylum Mods
Inksome is invite-only, but anyone with a journal can generate an infinite number of invites. Don't be scared off! The moment you have one invite, you never need to worry about the invite limit again.

For an invite, please comment here anonymously with your email. All comments are screened, and an invite will be mailed to you shortly.
Applications
14 February 2009 at 04:25 pm
Marina Asylum Mods
We've moved to InsaneJournal!

Apply here!
Reserve, Drop
14 February 2009 at 01:20 pm
Marina Asylum Mods
As you can see, we mysteriously hit our maximum comment number. Here is the new reserves page.
65534 Replies · Maximum comments reached
FAQ
14 February 2009 at 01:18 pm
Marina Asylum Mods
Read more... )
Rules
14 February 2009 at 01:18 pm
Marina Asylum Mods
1. All interactions should take place (or be archived) on [info]marinasylum, and tagged with your character's name. Your character's LJ is for commenting purposes only. You may use it for whatever you like -- another game, memes, archiving, AU logs, whatever.

2. When posting a log, please tag with :action and use the following format...

   Characters: Suzaku, Orihime (open to anyone)
   Location: in the shelter dining hall
   Time: mid-morning
   Warnings: none yet

3. All posts on [info]marinasylum must have a subject line of one of the following: voice, video, in person, text (only if you have a special communicator). You can only reply to in person posts with in person comments.

4. Game speed was voted by players to be one week in real life = one day in game time. Weekends = night. Mod posts will be made each Monday to signify when night ends and a new day begins, for clarity.

There will be activity checks/how's my driving posts once a month, but activity requirements are pretty laid-back (one or two posts/threads/logs per month). Hiatus notices should go on [info]marina_ooc.

5. This game is not rated. Remember that some people might find sexy or violent content objectionable. If while tagging you start to get into objectionable content, please edit the post to add an OOC warning.

6. On that note, porn is not the be-all and end-all of existence. Exercise moderation: too much smut will result in IC consequences. The AI is not okay with criminals breeding amongst themselves, so frequent sexual activity (procreation-capable or otherwise) will catch its attention.

7. And on that note, this game is omni-friendly. Except for IC, intolerance about relationships het, slash, or femslash will not be tolerated, and can be grounds for removal from the game.

8. Behave like adults. Do not create or encourage drama amongst players; communicate openly with others about your intentions and problems; consider and accept concrit graciously. Violating this rule can be grounds for removal from the game.

9. There is a thing called god-mode. God-mode is when you use OOC knowledge in game, thus making your character psychic; god-mode is when you assume you have the right to do things without mod or player permission; god-mode is when you play a fight scene and never let your character take a hit. Don't do this.

0. Fourth-wall breaking is only allowed if your character canonically knows the series in question. Your character may watch a TV show that has a hot young woman slaying vampires, but that show is not Buffy the Vampire Slayer unless your character specifically in canon references watching Buffy the Vampire Slayer. You're not watching Ally McBeal, you're watching Single Female Lawyer. Get it? Good.



Current and prospective players are encouraged to join us at any time in marinachat on AIM!

The mods accept all kinds of questions and feedback. If you have inquiries or suggestions about how we run the game, or if you have complaints about other players, or if you have anything at all to say, leave a comment here.
Premise
14 February 2009 at 01:18 pm
Marina Asylum Mods
THE GREETING

Welcome, criminal.

This is the artificial intelligence "Sentience". You have been selected for the Marina Asylum program after a review of exhaustive criteria. Your selection is a direct result of crimes that you have committed in the past or will commit in the future. For the betterment of all species, it is necessary to remove persons of your type from the timeline.

The Marina Asylum is a state-of-the-art facility located one mile beneath the surface of the Eloquois Ocean, built especially to house undesireables such as yourselves. It has an extremely advanced pressure-management system to normalize atmospheric pressure over one hundred and sixty times the planet's normal atmosphere, but as you may observe, it features glorious ambient light to simulate the light cast by the sun and moons, and the water itself presents aesthetically pleasing surroundings. Observe the bottle-nose dolphins that play around the facility, and the elegant coral formations.

If nature does not suit you, then you may prefer our library and computer resources, or the athletic complex. There are many supply depots to provide entertainments such as board games and console video games.

All of these things and much more are available for your perusal, but be advised that it is unwise to be out of the residential base at 'sundown'. Monsters have been engineered to prowl the streets at night.

This is why your kind must not be allowed to roam free.

Please enjoy the Marina Asylum facility. You will not be leaving.



THE ARRIVAL

That's the message on your communicator when you first wake up. The communicator, a light headset unit curled around one ear and extending in front of your eyes like a visor, provides audio and visual output. Maybe you'll take out your anger on your communicator -- throw it, break it, take it apart. Good luck communicating without it.

You will find that you have been stripped of all your weapons, and most of your belongings other than your clothing. Any powers you may have possessed will be significantly weakened.

Above you is tropical blue water. All around you, beyond the thick dome where you've been imprisoned. You'll have the run of a beautiful underwater city, but that city is still a prison.

You've been captured by Sentience, the prison AI, which might have gotten just a tiny bit oversensitive as years of operation began to take their toll. Genocide? That's terrible. Robbery? That could lead to murder. Selfishness? That could lead to cruelty which could lead to ignorance which could lead to criminal negligence.

Maybe you belong here. Maybe you don't. Maybe there are extenuating circumstances. Maybe you haven't even committed these crimes yet.

But you're here now. And Sentience's programming doesn't acknowledge the possibility of mistakes.